Brian E. Lozier

  • About: I like Perl.
  • Commented on Creating Missions in Veure
    I don't think I've ever played a game where I had a choice not to drop off a quest item to the intended recipient. It's like choose your own adventure but you don't have all the information up front (like...
  • Commented on Site Front Page
    I don't agree with the premise (that "long posts on the front page are bad"), but since you're committed to doing something, I have a couple of suggestions. In addition to "autochopping" I think you should make the fact that...
  • Commented on Crowd funding Pinto
    I love Pinto and Jeffrey was extremely responsive and helpful when I had a minor issue (more misunderstanding on my part). Good luck!...
  • Commented on Encouraging bloggers to use the 'extended' feature
    It sounds like your premise is that long posts on the main page are somehow bad. I like reading long posts inline without having to click each article and load a new page, what's the big deal? I recommend leaving...
  • Posted Using XML::Compile to output XSD compliant XML to Brian E. Lozier

    As part of a recent project I was given an XSD file (xml schema definition) and asked to output compliant XML. CPAN to the rescue. I found XML::Compile::Schema which is a cool module that allowed me to do this with…

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  • brian d foy commented on Crowd funding Pinto

    It's not for Stratopan. It's for Pinto. Everyone will benefit from this and Jeff's work is for open source. The result will end up on CPAN. I've already said that in a previous comment.

    However, there isn't a difference between a paid hosted service and open source. Think Linode for instance. They can run linux for you or you can run it yourself.

  • Dana Jacobsen commented on Site Front Page

    I think it has to be automatic, as some of the people doing it seem to be using cross-posting solutions that will clearly ignore any text suggestions. This has also come up often enough that others who are doing walls of text are either not reading other entries or just don't care.

  • joakim.lagerqvist commented on Crowd funding Pinto

    I like this! Would be cool if flattr ( could be used for this and perhaps also any cpan/perl project in general.

  • Aristotle commented on Creating Missions in Veure

    If there was a discoverable hint as to the alternative outcomes of a mission, rather than just having to blindly stumble into a trigger condition (and therefore never knowing how much choice one really had), that seems like it would increase the replay value of the game. (Maybe only hinted once the mission is completed in order to avoid spoilers? Maybe even only after dependent missions are also completed.) “So I could’ve given this to other interested parties instead. I wonder what would have happened then.”

    So you play two or three characters, maybe at once, maybe one after a…

  • perlpilot commented on Creating Missions in Veure

    If Ovid can figure a way to make a mission that is to create a new mission (sure, it's just that easy ;) and every player has to accomplish that mission at some point to progress, he could have a relatively endless supply of missions. The real trick will be making the "mission editor" be part of the game's story line.

    <end of dream sequence> :)

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