Developing A Game Engine with Perl: Part 7 - Fork

Pssssst... I DO NOT KNOW WHAT I AM DOING.

If you want to start reading from the beginning. Check out the first article in this series

Continuing from our last post, I talked about how ANSI Game Engine is a ="https://blogs.perl.org/users/shawn1/2021/12/developing-a-game-engine-with-perl-pa…

Developing A Game Engine with Perl: Part 6 - A Colourful Telnet Server

I'll stop reminding you that... I DO NOT KNOW WHAT I AM DOING.

If you want to start reading from the beginning. Check out the first article in this series

What is ANSI Game Engine?

Well, at it's core, ANSI Game Engine is a very colourful and interactive telnet server.

/var/www/users/shawn1/index.html

Developing A Game Engine with Perl: Part 5 - 32bit -> 64bit & Perl's Storable

If you haven't heard already... I DO NOT KNOW WHAT I AM DOING.

If you want to start reading from the beginning. Check out the first article in this series

Continuing on with the…

Developing A Game Engine with Perl : Part 4 - UEFI vs OpenSuSE Installer

I'm still learning so remember... I DO NOT KNOW WHAT I AM DOING.

If you want to start reading from the beginning. Check out the first article in this series

Continuing on with the last article let's talk about old…

Developing A Game Engine with Perl: Part 3 - Hardware Failure & Server Upgrade

Remember... I DO NOT KNOW WHAT I AM DOING.

Continuing from the last article, let's talk about the hardware failures and server upgrade.

  • Mouse Input Support
  • Hardware Failure
  • Server Upgrade
  • UEFI vs OpenSuSE Installer
  • 32bit -> 64bit & Perl's Storable