August 2026 Archives

Pacman in Perl/Tk

Revisiting a Pac-Man Implementation in Perl/Tk

More or less by accident, I recently came across an old project of mine from around 2013/2014. In it, I had tried to approximate Pac-Man using Perl and Tk.

It was never intended to be an exact reimplementation of the original game. There are plenty of those in almost every programming language imaginable. What interested me more was a different question: how could the structure of a game like Pac-Man be represented as a relatively simple data structure, with the Perl/Tk user interface merely visualizing that structure on a Canva…

About Alex

user-pic I like Perl.