Color Evolution
The most requested feature of the Cellgraph is now in operation: Colors.
I added one panel with all the options and functions to control them. It is a little complex, but well documented (see here). In short you can load and save from and to the config file single colors and color sets under special names. And then you have direct access to the gradient and the complimentary function of Graphics::Toolkit::Color. Reverting to the default grayscale is always possible with an push on a button.
Further than that, many bugs were fixed for the corner cases like having even sized neighbourhoods (without the cell itself). Just look at the first panel called "global" and set there the neighbourhood size and state count, to get totally differently behaving automata. If you would have too many rules to be practical (see last post) we have transfer function upon the of sum of the state values in the neighbourhood. This is now highlighted with a Sigma sum symbol for better distinction from exact rules.
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