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Mithaldu

  • Website: cat.eatsmou.se
  • About: Not writing much, but often found pawing at CPAN with other #perl-cats
  • Commented on ZipRecruiter Wants You
    That's more detail than before, and useful to me. Thanks. :)...
  • Commented on Michael McClennen gave this talk at MadMongers last week.
    Cheers. :) The video still says it's private though, and i'd say it's worth reposting this once you're sure it's working for all. ;)...
  • Commented on ZipRecruiter Wants You
    they do allow remote work Completely or is occasional physical presence a requirement?...
  • Commented on Michael McClennen gave this talk at MadMongers last week.
    Go to https://www.youtube.com/features and enable uploading of longer videos. Or throw it on dropbox/any server you like, and send me a link so i can upload it....
  • Commented on Creating Missions in Veure
    Many people have complained bitterly that Blizzard has dumbed down quests to the point where anybody can complete them. There's also one subtle thing they do that many people never complain about because they don't realize it. Quests in...
  • Commented on PPI 1.219_001 - please test - breaking ->prototype changes and parse improvements
    That very topic has been in discussion here: https://github.com/adamkennedy/PPI/issues/93 And as for the talk question, generally: - github issues (Adam is very good about answering here) - whereever i hang out on irc (#web-simple is a good place to find...
  • Posted PPI 1.219_001 - please test - breaking ->prototype changes and parse improvements to Cat Eats Mouse

    I took some time today to prepare a number of pull requests by MOREGAN for release, and the tarball for 1.219_001 is now on CPAN. Please test it and let me know if you run into problems with your module. Most of the changes simply improve parsing, but the ->prototype changes might break things if…

  • Commented on Ideas for perl.org.in | an Indian connecting platform
    There have been attempts to get indians to start using the core IRC community platform, IRC, in the channel #bangalore.pm but for some reason none of them ever stick around. The only remotely persistent indian presences within Perl i am...
  • Commented on Legal Issues in Game Software Creation
    It's also worth pointing out that most of the pitfalls you mention apply in the USA, because american courts generally don't make the loser carry all legal costs; while in many other countries legal costs only come into play if...
  • Posted PPI 1.218 has been released - bug fixes, speed optimizations, tests, doc improvements to Cat Eats Mouse

    On request of Neil Bowers i pushed this release back a day, so now on CPAN Day in 2014 the first update of PPI in 3.5 years has been released to CPAN and will be available on a mirror near you soon.

    Since the release candidate only minor changes affecting the release process itself have be…

  • Posted Please Test: PPI 1.217_01 - bug fixes, speed optimizations, tests, doc improvements to Cat Eats Mouse

    You can get the latest dev release from your closest CPAN mirror, or manually from MetaCPAN:

    https://metacpan.org/release/MITHALDU/PPI-1.217_01

    After Adam Kennedy made his last release of PPI in February 2011 with 1.2…

  • Commented on A Simple dist.ini for Dist::Zilla
    Consider yourself frowned at for encouraging people to put code in their dist.ini files that isn't crossplatform. :( Please at least update this article to replace the apostrophes in the AfterBuild stuff with quotes....
  • Commented on Let's top git.io
    Not to disparage kentnl's other efforts, i do have to point out that around 60%-80% of his commits are the result of an automated script which updates this repository: https://github.com/kentfredric/perl5-cpan-test-data While i'll happily follow kentnl to play along with this...
  • Commented on Between Learning and Doing
    Not sure if this'll help you, but this year i actually started work on a multiplayer game in Perl, and you can see the code here: https://github.com/wchristian/Microidium Otoh, criticism would be useful too. :)...
  • Commented on Google misleads users
    Two things: 1. Google doesn't care what the latest is. It cares about what is being linked to. 2. SCO knows that 0.13 is the latest: [ http://search.cpan.org/~phred/Business-PayPal/ ] Why it doesn't show that on the module page is the...
  • Commented on Sick of being mocked by unit tests
    When mocking i tend to stick to mocking things purely outside my code. One of the least-mentioned tools, that is incredibly useful for that is Test::MockTime....
  • Commented on New developer tool: perlmodules.net
    I love this idea and thank you for making it. Now i can actually bury my abandoned experiment to make RSS feeds like this. :) One feature request i have is that i'd like to be able to look at...
  • Posted Segfault Fixing for Dummies to Cat Eats Mouse

    Today i tried to rebase my dev branch of OpenGL.pm on the latest changes and found that a segfault in OpenGL::Array was assumed to be fixed, despite still being alive and well. With nothing (haha) better to do i decided to poke at it and see if i could fix it. I foregrounded #xs on irc.perl.org…

  • Posted How to compile DBD::mysql on Windows to Cat Eats Mouse

    Putting this down here both for the public and for myself as a reminder.

    I still run ActivePerl v12, both because our production servers are at that version and because i see a lot of windows users at that version and lower. I use CPAN a lot and do tend to find obscure issues that break mo…

  • Commented on Please Join Gittip
    A better link to the community page is this one: https://www.gittip.com/for/perl/?limit=300 It shows not all of them, but a lot more members of the perl community on gittip. :)...
  • Commented on Rolless in Seattle
    There's one thing i'd like to point out: Made-up examples of classes usually fall flat because they're nothing like what would be implemented in real world code. You're not quite at the "cat, dog, tree" level, but your examples here...
  • Commented on On the relative readability of Perl and Python
    Why? Just saying that you like them in an in-depth discussion of them doesn’t contribute. Please give some real-life examples of things where comprehensions would’ve resulted in nicer code in perl....
  • Commented on On the relative readability of Perl and Python
    thetrb: Having gone through the “ugh, map and grep are so ugly” phase myself, I guarantee you it’s a training issue. I fixed that defect in my perl training on my own by reading the first few chapters of SICP....
  • Commented on Brainturk Mobile App
    I looked around on your website and at the appstore pages and i can't find any mention of Perl, so what does this have to do with Perl?...
  • Commented on Moving PPI to GitHub encourages some new activity
    Thanks for doing it and giving us the opportunity! :)...
  • Commented on MadMongers Tonight
    That is so cool. I don't like the Raspi myself, but i'm very happy to see other people working with it!...
  • Commented on Perl 5 Optimizing Compiler, Part 10: Kickstarter & Performance Benchmarks
    You can report BPO bugs at the feedback link at the bottom. ;) Source code links are good, but fairly confusing. It's hard to tell which of the idiosyncrasies in .pm are just weird style, and which are required for...
  • Commented on Perl 5 Optimizing Compiler, Part 10: Kickstarter & Performance Benchmarks
    One more thing: The benchmark page needs a link to the source code of the benchmarked programs....
  • Commented on Perl 5 Optimizing Compiler, Part 10: Kickstarter & Performance Benchmarks
    Having read more, i backed it, because it looks reasonable and is relevant to my interests. I would however strongly recommend linking to http://rperl.org/the_low_magic_perl_commandments.html prominently, as it answers the first and most important question i had: Where's the catch? ;)...
  • Commented on Perl 5 Optimizing Compiler, Part 10: Kickstarter & Performance Benchmarks
    Much better, thanks for the fast reply. :)...
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  • Brian E. Lozier commented on Creating Missions in Veure

    I don't think I've ever played a game where I had a choice not to drop off a quest item to the intended recipient. It's like choose your own adventure but you don't have all the information up front (like how many choices do I actually have?) and you choose by your actions instead of at a dialog box. Sounds like a fantastic idea to me. It would definitely make the choices more meaningful.

    In FPS games, when I come to a fork in the road, I hate picking the "wrong" one, so I always do my best to explore both (they always go to the same place anyway but I can't break the habit). Thi…

  • Aristotle commented on Creating Missions in Veure

    If there was a discoverable hint as to the alternative outcomes of a mission, rather than just having to blindly stumble into a trigger condition (and therefore never knowing how much choice one really had), that seems like it would increase the replay value of the game. (Maybe only hinted once the mission is completed in order to avoid spoilers? Maybe even only after dependent missions are also completed.) “So I could’ve given this to other interested parties instead. I wonder what would have happened then.”

    So you play two or three characters, maybe at once, maybe one after a…

  • perlpilot commented on Creating Missions in Veure

    If Ovid can figure a way to make a mission that is to create a new mission (sure, it's just that easy ;) and every player has to accomplish that mission at some point to progress, he could have a relatively endless supply of missions. The real trick will be making the "mission editor" be part of the game's story line.

    <end of dream sequence> :)

  • JT Smith commented on Michael McClennen gave this talk at MadMongers last week.

    Thank you Mithaldu! The video has been fixed.

  • Ovid commented on ZipRecruiter Wants You

    Mithaldu: I'm not in HR, so I can't say. I live in France and they've invited me to swing by the offices while I was in the US, but I've haven't been there. I know of other devs who have visited the offices.

    That being said, I don't think it's strictly speaking a requirement.

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